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Android AND-803 Exam Overview:
| Certification Vendor: | Android ATC |
|---|---|
| Exam Name: | Android Applications UI/UX Design and Monetization Techniques |
| Exam Number: | AND-803 |
| Available Languages: | English |
| Passing Score: | 70% |
| Exam Duration: | 60 minutes |
| Real Exam Qty: | 40 |
| Certificate Validity Period: | 2 years |
| Related Certifications: | Advanced Android Development (AND-802) Android Application Development (AND-801) |
| Exam Price: | $150 USD (may vary by region) |
| Exam Format: | Multiple Choice |
| Recommended Training: | Android ATC Training Courses |
| Exam Registration: | Android ATC Official Certification Registration |
| Sample Questions: | ![]() |
| Exam Way: | Online proctored or authorized test center exam |
| Pre Condition: | Basic knowledge of Android application development (recommended AND-801 or equivalent experience). |
| Official Syllabus URL: | https://www.androidatc.com |
Android AND-803 Exam Syllabus Topics:
| Section | Objectives |
|---|---|
| App Monetization Techniques | - Advertising models
|
| User Experience (UX) Design | - UX principles
|
| Android UI/UX Fundamentals | - UI design principles
|
| Android UI Components and Layouts | - Layouts
|
| Google Play and App Business Strategy | - Analytics and optimization
|
Android AND-803 Exam: Frequently Asked Questions
The Android Applications UI/UX Design and Monetization Techniques exam is the official Android ATC test registered under exam code AND-803. Passing it earns you the Android Applications UI/UX Design and Monetization Techniques certification, a credential at the Professional level. It is also linked to the related certifications: Android Application Development (AND-801), Advanced Android Development (AND-802). Android ATC exams are valued because they test job-ready skills, so a passing score here carries real weight on a resume.
The Android Applications UI/UX Design and Monetization Techniques exam includes 40 questions to be completed within 60 minutes. Do the pacing math before exam day: with that many items on the clock, you need a steady rhythm and the discipline to flag a hard question and move on instead of stalling. Two or three full timed sessions with the ActualCollection test engine will show you exactly what that pace feels like, so time pressure stops being a factor on the real day.
To pass the Android Applications UI/UX Design and Monetization Techniques exam you need 70%, and the official registration fee is $150 USD (may vary by region). A retake is not discounted: a failed attempt means paying the full $150 USD (may vary by region) again, so treat your first sitting as the expensive one. A sensible rule is to book your seat only after you are scoring comfortably above the passing mark on the ActualCollection practice tests, not just squeaking past it once.
Basic knowledge of Android application development (recommended AND-801 or equivalent experience).
Eligibility rules do change from time to time, so confirm the current requirements before you register on the official exam page.
Registration for the Android Applications UI/UX Design and Monetization Techniques exam goes through the official channels below.
As for the delivery format, the exam is taken Online proctored or authorized test center exam.
Android ATC points candidates toward the following training options for Android Applications UI/UX Design and Monetization Techniques.
Course work builds the foundation; question practice makes it stick. The 52 practice questions in the ActualCollection AND-803 package let you rehearse each topic under exam-style pressure before the real thing.
Yes. ActualCollection offers a free PDF demo of the Android Applications UI/UX Design and Monetization Techniques material so you can judge the question quality and format before spending anything. After purchase, your license includes 365 days of free updates, and if you want to keep receiving updates after that period, renewals are available at a 50% discount.
If you take the Android Applications UI/UX Design and Monetization Techniques exam within 60 days of your purchase and do not pass, ActualCollection backs you with a 100% money-back guarantee. The claim must match the exam your product covers: attempts taken within 3 days of purchase are not eligible (that is too little preparation time), and neither are downloaded-but-unused products, free materials, or expired orders. The candidate name must match the payer name, and you need to submit a scanned enrollment slip plus the official Score Report PDF within 2 days of the exam; claims are processed within 7 days. Prefer not to refund? You can swap instead and receive two other exam products of equal value for free while keeping the update service on your original purchase.
Delivery itself is instant: your files are downloadable right away and emailed to you within one minute of payment. If nothing arrives within 2 hours, contact customer service. There is no limit on how many computers you may install the software on.
The official Android Applications UI/UX Design and Monetization Techniques syllabus is organized into 5 domains. Key areas include App Monetization Techniques, Google Play and App Business Strategy, and User Experience (UX) Design. The complete, up-to-date topic list appears in the exam topics section above; work through it line by line and flag anything you cannot yet explain in your own words.
Android Applications UI/UX Design and Monetization Techniques Sample Questions:
Question 1
When our app status in Google Play as illustrated in the following image: What does that mean?
A. You should pay after this step to make your app available for users.
B. Your app is already published at Google Play, but it is not ready to use because you did not get an approval from Google Play team displaying that your code Is tested successfully.
C. Your app is already published, but you should wait 5 working days to be available for users at Google Play.
D. Your app is already published at Google Play and It is ready for Installation by users through Google Play.
Question 2
Which of the following is among the UX designer responsibilities? (Select three)
A. Execution and Analytics.
B. Testing and Feedback.
C. Usability and User Feeling.
D. Design Look and Feel.
Question 3
Which of the following choices you should complete to integrate Google Play Licensing service into your application? (Select three)
A. Setting up a Development Environment.
B. Obtaining a License Key.
C. Setting up an Android Update.
D. Setting up a Testing Environment.
Question 4
Which of the following Android files will be released to Google Play?
A. All app files.
B. APK file.
C. Manifest.xml.
D. MainActivity.java or MainActivity.Kt.
Question 5
Using the LVL (License Verification Library) in your Android application code requires using one main class: LicenseChecker, and there is no need to using the LicenseCheckerCallback class.
A. True
B. False
Solutions:
| Question 1 Answer: D | Question 2 Answer: A,B,C | Question 3 Answer: A,B,D | Question 4 Answer: B | Question 5 Answer: B |






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